Alright well as I've mentioned over and over... Finally got the report... But as I mentioned in my other thread with the Daemons, writings sloppy and well theres less to go on, no unit deployment map or anything so HE i cant rememeber, but i can imagine mine went something like this...
Just to mention it wasnt the full list sadly, I can't recall how many points or even what lists were used... but it wasnt the full 2250pts this list was meant to be, it was meant to be a small skirmish games followed by others gradually reaching the large scale battle.
all my Warriors and tid bits formed a block with Warhound screens, Spawn was on my right flank.
without further ado...
Turn One:
HE:
Magic: Arch Mage, kills one Warhound(WH1),
WoC:
Spawn moves 5'' straight up the right flank,
everything marches forward.
Turn Two:
HE:
Magic: AM kills another two WH's (WH1)
WoC:
SoC moves another 5''
Everything marches again.
Turn Three:
HE:
Magic: AM kills 4 WH's (WH2)
WoC:
SoC moves 8'' towards Sword Masters
Turn Four:
HE:
Magic: AM kills 3 more WH's (WH1)
Sword Masters Charge WH2, Fail
Spearmen move 5'' covering AM
WoC:
SoC moves 7'' towards Swordmasters again
WH1 charge Arch, Stand And Shoot killing 2 WH's
WH2 charge Sword, Hold kill 5 WH's
Turn Five:
HE:
Magic: AM wounds SoC
SM charge CHW (Chaos Warriors)
SM charge CHB
CC:
Sword Vs. CHW / S kill 3, CHW kill 2
SpearM Vs. CHB / SM kill 1, CHB kill 3, Challenge, Warrior wins, 3 wounds.
All passed Ld, everyone holds.
WoC:
EH, SoC charge Swords / S kill Spawn, + kill 1 CHW, EHC Challenges Sword Master, 0 W/ 1 W; EH Challenge Noble, 2 w / 0 W
CHW Vs. Swords kill 3
SpearsM Vs. EHB nothing.
EHB Vs. Spears 5 kills
Swords lose but Hold,
SpearM loose flee cut down.
Turn Six:
HE:
Magic: kills 1 WHB
Swords Vs. CHW & EH Challenge, Sword v EH 0W / 3W
Swords Vs. CHW nothing,
CHW Flee, EH Hold, Swords turn
WoC:
CHW regroup
WHB Charge Archers, Stand & Shoot kill 1
Arch Vs. WHB Ow vs. 5 kills
Arch Flees overrun
for the next two turns the sword masters mop up the remaining troops of Chaos, and comes down to them and a signle unit of Warriors on a hill, which loose.
Granting the High Elves the win...
******************************************************************EDIT**************************************************************************
I forgot to mention.... Sadly we forgot some of the basic rules, since it was our first game in quiet some time. Mainly, forgot to loose frenzy, and among some other things, but what I did find.... Spawn = USELESS... He didn't do much but sink points, Warhounds on the other hand worth every point, and even considered the upgrade for the 6+ armour sv (out of curousity everytime one got wounds I rolled to see, and low and behold... more often then not I would of saved the bugger.(probably wouldnt have such luck IF i spent the points though

)
So hopefully in the near future if we get another game in, I'll be able to try out the Chosen, Forsaken and "new" Knights.
Cheers hope you like both the reports.
******************************************************************EDIT**************************************************************************